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tuxingxianshi
- MFC下动态的显示图形的画法,主要用了 Bresenham算法来画出三角型和圆,程序中还用了Sleep()函数来实现延时。-MFC dynamic display pictures of paint, the main Bresenham algorithm to paint a triangular and round, procedures also spent Sleep () function to achieve latency.
6.0MFC_OPENGL_PFbresenham
- 基于MFC中Opengl环境的bresenham直线生成算法,可由对话框输入起始点和终点,直观地观察bresenham算法的原理。-based MFC Opengl environment bresenham line drawing algorithm, from the dialog box input starting and stopping points, and visual observation of the principle bresenham algorithm.
Show
- MFC实现直线的DDA算法,中点算法与Bresenham算法的演示。
图形图像
- 用MFC编写的中点直线,DDA直线,Bresenham圆,正负圆算法实现
Bresenham_Line
- Bresenham直线算法,绘制各个方向上的直线,利用MFC实现-Bresenham line algorithm, draw a straight line in all directions on the use of MFC implementation
zakk
- 实现mfc中的基本操作,3种画线算法,DDA画线算法,中点画线算法,Bresenham画线算法。-line
text2
- 利用在Visual C++ 6.0环境下创建MFC AppWizard(exe),实现直线/圆/椭圆中点Bresenham算法-Take advantage of Visual C++ 6.0 environment to create MFC AppWizard (exe), to achieve a straight line/circle/elliptical mid-point of Bresenham Algorithm
lab
- 用MFC写的实现直线(DDA算法,中点算法和Bresenham算法)、圆(八分画圆)。-Line with the implementation of MFC write (DDA algorithm, Bresenham midpoint algorithm and the algorithm), round (eighth of the circle.)
lab
- 用MFC实现的直线(DDA算法、中点算法和Bresenham算法)、圆(八分画圆)、椭圆(四分画椭圆)。-Line with the MFC implementation (DDA algorithm, Bresenham midpoint algorithm and the algorithm), round (eighth circle), elliptic (oval four paintings).
Straight_line
- 用mfc做的,用dda、bresenham算法生成直线,很实用的小程序。-To do with mfc, using dda, bresenham algorithm to generate a straight line, it is useful applets.
basic-graph-generation
- 一个图形生成MFC系统,有计算机图形学的基本图形绘制算法,包括直线的三种(DDA,中点,Bresenham),圆的两种(中点,Bresenham),椭圆(中点)及区域填充(多边形扫描线,种子扫描)-MFC system to generate a graph, with the basic graphics computer graphics rendering algorithms, including three straight (DDA, the mid-point, Bresenham
20051610317_1
- 用C++以及MFC基于bresenham算法画圆并进行填充!-In C++ and MFC based bresenham algorithm and draw a circle to fill!
bmp
- 基于mfc用bresenham算法画的直线,可以用鼠标拖动,预览直线。-on mfc use bresenham paint line
Circle
- 自己用MFC实现的Bresenham画圆的算法,和MFC画得一样圆。可直接运行Release目录下的执行程序看效果。自己画的红色圆与MFC画的黑色圆是重合的。可作为学习图形编程的好例子。-Bresenham circle algorithm with MFC and MFC painted circle. Implementation procedures in the Release directory can be run directly to see results. The black
Bresenham
- 直线中点Bresenham算法,在VS环境下的,用MFC编写的C++语言-Midpoint Bresenham algorithm, in the VS environment, using MFC prepared C++ language
vsmfc
- 计算机图形学,DDA生成线段算法,Bresenham生成线段算法,生成圆弧算法(Computer graphics, DDA generation line segment algorithm, Bresenham generation line segment algorithm, arc generated algorithm)
tuxing
- 根据Bresenham算法,实现了对直线和圆的反走样,提高了画图的精度。(According to the Bresenham algorithm, anti-aliasing of lines and circles is realized, and the precision of drawing is improved.)
15990056#2
- 直线光栅扫描转换算法的实现 bresenham 数值微分算法(Implementation of linear grating scan conversion algorithm)
1111
- 直线光栅扫描转换算法 bresenham(Implementation of linear grating scan conversion algorithm)
计算机图形学圆的方法实现
- 计算机图形学bresenham算法和数值微分法实现坐标轴绘制圆(Computerized Graphics Bresenham Algorithms and Numeric Differential Method for Drawing Circular Coordinate Axis)